Good development of the ideas you used in the first game! I noticed that you used my advice with the arrow showing the jump direction ^_^
Good development of the ideas you used in the first game! I noticed that you used my advice with the arrow showing the jump direction ^_^
would love to hear more of your feedback if you have any!
I really enjoyed the sound design! And the face in the ending is hilarious. This game has a potential to transform into something bigger actually. Keep up the good work!
Thank you! were the controls not too frustrating?
Hey there! Not bad for a short interactive story. Music and sound effects would be a nice addition though. Also Jeff transforms into Jerry in the last dialogue :D
working on music currently ;)
I'm not into VN's actually but the unique atmosphere gave me the Disco Elysium vibes. I won't be surprised if you were inspired by it. Anyway I enjoyed this journey a lot.
PS: Additional gratitude for the Slavic flavor.
Thanks, I'm glad you enjoyed :D
This was my first game of this type, me also not being much into VNs when I started; it's such a vast project with world building and extensive creative potential.
PS: The artist would appreciate your gratitude :)
You actually shoot with K, not Space :/
True, I changed the description, thank you!
Nice Galcon-like RTS. The voice acting has a special place in my heart. Please add some matching music in the full game.
I absolutely will :D
My score is 1029 too lol
Music and sounds have something to them and I like light effects. But gameplay is not very engaging for my taste. I think that there is still much room for improvements.
Also I have a visual bug. Right side of the screen is black and left is grey. While on your screenshot sky has to be grey everywhere.
Nice, you are as strong as me ! ^^
Thank you for your feedback ! :)
Duly noted for the bug, it is weird, maybe a specific light issue :/
This metroidvania is still fun despite the glitches. Especially controls. It drives me mad when my bug doesn't turn sideways sometimes. I'd suggest you to continue polishing Cochleansect. I can see the potential.
Thank you for playing and enjoying Cochleansect ^.^ Not turning sideways is a thing that happens when you press an arrow without unpressing the previous one. It's actually useful because if you press arrows in a certain way, you could moonwalk and hit enemies in front while walking backwards or sideways. I used it in my non-newgrounds game as a feature and decided that it could also work in this game. But, I guess this game's pace is a bit different, so I can now see how that's a thing that could drive a player mad ^.^' I'll try and normalize the walk when updating the game, so thank you for your feedback :)
Have a nice day
I loved the original and this sequel is really impressive. Had much fun dungeon crawling. Would be even better if there was a possibility to continue game if you have't beaten it yet. I got to the robot and had to go, but now it seems that I'm forced to start over.
EDIT: did I have to save manually? Damn! I haven't noticed the diskette icon or didn't pay attention to it... Autosave really spoiled me I guess.
The game has a save/load feature!
My name's Volodymyr but you might know me as Wolod. I'm doing my best to bring fun, challenging and polished games into this world since 2011. Game development is my passion and I hope that you'll enjoy playing my games as much as I enjoyed creating them.
Age 35, Male
Ukraine
Joined on 12/5/10