The last two days were hard for me. Players found some nasty bugs that should be fixed. As a result new combat system is fully functional now. And I did something awful... I decreased difficulty.
1.32 - 27/03/14
Changelog:
- fixed bug with getting trapped in combat;
- possibility of negative events was decreased.
1.31 - 26/03/14
Changelog:
- fixed bug with invisible enemies and player on combat screen.